LittleWhiteMouse Posted September 28, 2023 Share Posted September 28, 2023 What the heck. . . 3 5 Link to comment Share on other sites More sharing options...
I_cant_Swim_ Posted September 28, 2023 Share Posted September 28, 2023 Nice, innit 1 Link to comment Share on other sites More sharing options...
LittleWhiteMouse Posted September 28, 2023 Author Share Posted September 28, 2023 I'm glad I was in something that didn't have a near 1000m turn radius. Poor Shchors on that map. Link to comment Share on other sites More sharing options...
Tpaktop2_1 NA Posted September 28, 2023 Share Posted September 28, 2023 One of the things I wanted Wargaming to do is make a new "How it works" for map spawning? I would like to know the WG game mechanics behind opening spawn selection before the battle starts. For example, why are ships map spawned are so close to other team mates? Why are ships spawned to islands as shown in your example OP. Why are DD's, CA's, or BB's not balanced (port or starboard) on spawn deployment? It appears they are all slanted in their deployment instead of spread out on the map for spawn deployment. So far all I get are cricket sounds 1 Link to comment Share on other sites More sharing options...
I_cant_Swim_ Posted September 28, 2023 Share Posted September 28, 2023 the next iteration will make use of tugboats, so they can place you closer... 1 1 Link to comment Share on other sites More sharing options...
SunkCostFallacy Posted September 28, 2023 Share Posted September 28, 2023 I took this screenshot a while back to raise the question "How far back are they willing to push the spawns?" but then forgot to post. I just remembered it thanks to this thread. Seriously ... any further and we'd be on the next map. 1 1 Link to comment Share on other sites More sharing options...
Wulf_Ace Posted September 28, 2023 Share Posted September 28, 2023 yesterday I watched the timer and it took like almost 3 minutes to get to any kind of engagment. Then if your side clears every enemy, guess what, you need again 3-4 minutes to get to other side to fight. I think map sizes are not good especially in rankes where its 6vs6. On some maps it takes so looong to get to other side if you clear your side and im ranked that happens a lot. Link to comment Share on other sites More sharing options...
Kynami Posted September 28, 2023 Share Posted September 28, 2023 2 hours ago, LittleWhiteMouse said: I'm glad I was in something that didn't have a near 1000m turn radius. Poor Shchors on that map. The real fun is when you get stuck with such a spawn in a US Fattleship with a top speed of 20 knots and have to wheeze while running backwards at a stunning 5 knots to get enough of an angle to not velcro on the island before being able to actually sail ahead. 2 Link to comment Share on other sites More sharing options...
Andrewbassg Posted September 28, 2023 Share Posted September 28, 2023 2 hours ago, Wulf_Ace said: yesterday I watched the timer and it took like almost 3 minutes to get to any kind of engagment. Then if your side clears every enemy, guess what, you need again 3-4 minutes to get to other side to fight. I think map sizes are not good especially in rankes where its 6vs6. On some maps it takes so looong to get to other side if you clear your side and im ranked that happens a lot. Just don't forget that Cv's exist As other flyin' monkes.... Link to comment Share on other sites More sharing options...
Wolfswetpaws Posted September 28, 2023 Share Posted September 28, 2023 3 hours ago, LittleWhiteMouse said: What the heck. . . Yep. Been there, done that. Thanks for sharing the humor. 🙂 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted September 28, 2023 Share Posted September 28, 2023 2 hours ago, Kynami said: The real fun is when you get stuck with such a spawn in a US Fattleship with a top speed of 20 knots and have to wheeze while running backwards at a stunning 5 knots to get enough of an angle to not velcro on the island before being able to actually sail ahead. Yes... been there. Still, none of this is really bad, like what happend in WoT at one time, when your tank could spawn inside a rock. Link to comment Share on other sites More sharing options...
meatgrindr Posted September 28, 2023 Share Posted September 28, 2023 Got a spawn like that in a sub last night. Literally could not go full speed and turn to avoid the island. Link to comment Share on other sites More sharing options...
MnemonScarlet Posted September 28, 2023 Share Posted September 28, 2023 I got something similar in one of my terrible Patrie games yesterday. It's always felt sadistic to me how they let some fat BB spawn behind an island like that, so you get to delay going into action even longer. Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted September 28, 2023 Share Posted September 28, 2023 11 minutes ago, MnemonScarlet said: I got something similar in one of my terrible Patrie games yesterday. It's always felt sadistic to me how they let some fat BB spawn behind an island like that, so you get to delay going into action even longer. In the meantime.. would you believe there's always at least one BB going for that island. Link to comment Share on other sites More sharing options...
MnemonScarlet Posted September 28, 2023 Share Posted September 28, 2023 2 hours ago, Admiral_Karasu said: In the meantime.. would you believe there's always at least one BB going for that island. Sadly people like to hide BBs behind islands way too much. 1 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted September 28, 2023 Share Posted September 28, 2023 1 minute ago, MnemonScarlet said: Sadly people like to hide BBs behind islands way too much. My theory is that those rocks are highly magnetic. Sometimes I've seen half a team all next to the same rock. 2 Link to comment Share on other sites More sharing options...
Kynami Posted September 28, 2023 Share Posted September 28, 2023 32 minutes ago, Admiral_Karasu said: My theory is that those rocks are highly magnetic. Sometimes I've seen half a team all next to the same rock. But they aren't half as magnetic as the smoke clouds! Just watch as all potential spotting, your entire team's stock of DDs, and the entire enemy team's stock of torpedoes are sucked into the smoke cloud like magic. 2 Link to comment Share on other sites More sharing options...
Pugilistic Posted September 28, 2023 Share Posted September 28, 2023 (edited) I saw a sub spawn grounded against an island, but it was his stern that was touching. It was aligned about 90 degrees to the remainder of the team. Edited September 28, 2023 by Pugilistic 1 Link to comment Share on other sites More sharing options...
Tpaktop2_1 NA Posted October 8, 2023 Share Posted October 8, 2023 I got hit in Co-Op for the spawn. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now