Leo_Apollo11 Posted April 30 Share Posted April 30 Hi all, Are" Research Points" now only available via ship line resets (i.e. IIRC we had small amounts available regularly via other means as well)? Leo "Apollo11" Link to comment Share on other sites More sharing options...
aleksi111 Posted April 30 Share Posted April 30 (edited) We used to get them in the battle pass, Something like 3× 400RP & it's predecessor the monthly mission of >do 25/50/75< mission or something like that. As is evident, WedGie thought this to be too generous and that new cosmetics only Permament Camouflages shall be good enough filler to replace them. Edited April 30 by aleksi111 Clarification 4 Link to comment Share on other sites More sharing options...
Frostbow Posted April 30 Share Posted April 30 23 minutes ago, Leo_Apollo11 said: Hi all, Are" Research Points" now only available via ship line resets (i.e. IIRC we had small amounts available regularly via other means as well)? Leo "Apollo11" I received Research Points from supercontainers last year. 1 Link to comment Share on other sites More sharing options...
Volron Posted April 30 Share Posted April 30 21 minutes ago, aleksi111 said: We used to get them in the battle pass, Something like 3× 400RP & it's predecessor the monthly mission of >do 25/50/75< mission or something like that. As is evident, WedGie thought this to be too generous and that new cosmetics only Permament Camouflages shall be good enough filler to replace them. That is so cute, you saying that WeeGee "thinks" in any form or fashion. 4 Link to comment Share on other sites More sharing options...
thornzero Posted April 30 Share Posted April 30 I just got some RB points in an SC at then end of the daily awards just the other day. 2 Link to comment Share on other sites More sharing options...
Leo_Apollo11 Posted April 30 Author Share Posted April 30 Hi all, 1 hour ago, aleksi111 said: We used to get them in the battle pass, Something like 3× 400RP & it's predecessor the monthly mission of >do 25/50/75< mission or something like that. As is evident, WedGie thought this to be too generous and that new cosmetics only Permament Camouflages shall be good enough filler to replace them. Thanks! So that was what I remembered... Leo "Apollo11" 1 Link to comment Share on other sites More sharing options...
Ensign Cthulhu Posted April 30 Share Posted April 30 (edited) WG made a deliberate decision that all RP that wasn't supercontainer RNG-dependent would henceforth be obtained only by resetting lines. Evidently they figured that their initial generosity was being overgenerous. Context: if a player hypothetically regrinds the Harugumo line every night to the third daily crate or 37,000 ship XP, forsaking all else until this is done, they can regrind it in 19 days. This is roughly four resets per season, for a total of not less than 50,000 RP (assuming you don't reset the lower-RP-valued CV or SS lines). A mediocre result with blue boosters in ranked or randoms can accomplish this level of XP in TWO BATTLES per night. I invite @Lord_Zath to chime in with just how quickly he's been able to go from Hashidate to Harugumo when he really puts his shoulder to the wheel, as I know he's done the grind many, many times already. Edited April 30 by Ensign Cthulhu 4 Link to comment Share on other sites More sharing options...
Frostbow Posted April 30 Share Posted April 30 17 minutes ago, Ensign Cthulhu said: WG made a deliberate decision that all RP that wasn't supercontainer RNG-dependent would henceforth be obtained only by resetting lines. Evidently they figured that their initial generosity was being overgenerous. Context: if a player hypothetically regrinds the Harugumo line every night to the third daily crate or 37,000 ship XP, forsaking all else until this is done, they can regrind it in 19 days. This is roughly four resets per season, for a total of not less than 50,000 RP (assuming you don't reset the lower-RP-valued CV or SS lines). A mediocre result with blue boosters in ranked or randoms can accomplish this level of XP in TWO BATTLES per night. I invite @Lord_Zath to chime in with just how quickly he's been able to go from Hashidate to Harugumo when he really puts his shoulder to the wheel, as I know he's done the grind many, many times already. Overgenerous? For whom? The context you provided is theoretically possible but realistically unlikely, even extreme, just to illustrate the questionable point that WG is being overgenerous on Research Points. Moreover, citing @Lord_Zath as your example is also highly questionable because he is a well-known and well-respected professional who plays the game (perhaps for a living) consistently, and not an average World of Warships player (like many of us) who does not have the same, or even a fraction, of time available for playing. All the changes WG has made to the game economy, Research Points included, has so far consistently shown a deliberate increase in requirements for free premium ships—while at the same time shining a bright light on various monetized (and also deliberately obfuscated and convoluted) ways to escape the grind. 3 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted April 30 Share Posted April 30 40 minutes ago, Ensign Cthulhu said: WG made a deliberate decision that all RP that wasn't supercontainer RNG-dependent would henceforth be obtained only by resetting lines. Evidently they figured that their initial generosity was being overgenerous. Context: if a player hypothetically regrinds the Harugumo line every night to the third daily crate or 37,000 ship XP, forsaking all else until this is done, they can regrind it in 19 days. This is roughly four resets per season, for a total of not less than 50,000 RP (assuming you don't reset the lower-RP-valued CV or SS lines). A mediocre result with blue boosters in ranked or randoms can accomplish this level of XP in TWO BATTLES per night. I invite @Lord_Zath to chime in with just how quickly he's been able to go from Hashidate to Harugumo when he really puts his shoulder to the wheel, as I know he's done the grind many, many times already. So they wanna sell boosters then, in other words. 3 Link to comment Share on other sites More sharing options...
Ensign Cthulhu Posted April 30 Share Posted April 30 48 minutes ago, Admiral_Karasu said: So they wanna sell boosters then, in other words. They want to sell a remedy for your impatience. No impatience, no sale. 4 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted April 30 Share Posted April 30 20 minutes ago, Ensign Cthulhu said: They want to sell a remedy for your impatience. No impatience, no sale. But it sure helps with sales if you first boost the impatience. 2 1 Link to comment Share on other sites More sharing options...
Ensign Cthulhu Posted April 30 Share Posted April 30 4 hours ago, Admiral_Karasu said: But it sure helps with sales if you first boost the impatience. Impatience is a function of the individual. The only one capable of giving in to it is you. "The Force can have a strong influence on the weak-minded." 1 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted May 1 Share Posted May 1 11 hours ago, Ensign Cthulhu said: Impatience is a function of the individual. The only one capable of giving in to it is you. "The Force can have a strong influence on the weak-minded." There you have it. WG up to their dirty Jedi tricks again. 1 Link to comment Share on other sites More sharing options...
Ensign Cthulhu Posted May 1 Share Posted May 1 55 minutes ago, Admiral_Karasu said: There you have it. WG up to their dirty Jedi tricks again. Stop blaming factors outside yourself. YOU are the Jedi here. Link to comment Share on other sites More sharing options...
Wolfswetpaws Posted May 1 Share Posted May 1 Quote Research Bureau The Research Bureau provides a way for highly accomplished players to earn ships otherwise unobtainable, and have some fun doing it. They can reset progress on a tech tree ship line back through Tier II and re-earn the ships all the way up to Tier X, earning valuable points towards those special ships. ... https://wiki.wargaming.net/en/Ship:Research_Bureau 1 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted May 1 Share Posted May 1 1 hour ago, Ensign Cthulhu said: Stop blaming factors outside yourself. YOU are the Jedi here. This is not the fight I am looking for. *Waves hand* 3 Link to comment Share on other sites More sharing options...
Daniel_Allan_Clark Posted May 1 Share Posted May 1 On 4/30/2024 at 2:36 AM, Volron said: That is so cute, you saying that WeeGee "thinks" in any form or fashion. WG does think...a lot. The problem is that their ideas aren't good. 7 minutes ago, Admiral_Karasu said: This is not the fight I am looking for. *Waves hand* What WG folks havent realized is that most people react to decreasing value propositions with a simple decision not to buy. Game population has been stagnant or falling for years...but WG folks still believe they don't have to change up their failing strategy. I'd bet when the population gets tired and abandons the game...the WG folk will blame anyone but themselves for WGs failure to offer a good product. 5 Link to comment Share on other sites More sharing options...
aleksi111 Posted May 1 Share Posted May 1 Exactly as Dadiel here nailed it WedGie thinks, no corporation would grow as large and long-lived as they if they didn't think. The issue being their thinking/motivation/cost-vs-benefit/Reward-vs-Value calculus are different from ours ...and that they have gotten more misery over the years, while some of us old schoolers still remember the olden times with easy-ish missions for things like ARP Myoko's/Kongo's and even Takao that even full on F2P player like I could do (excluding Nachi) Or Kamikaze-R back when it was downgraded Minekaze ...I remember the shenanigans WedGie tried to back out of that promise when they realized they had badly underestimated how many players would collect the required 250 Pearls And how community raised stink and forced WG to honour the promise instead of making it lottery with fixed amount of ships 3 1 Link to comment Share on other sites More sharing options...
Guest Posted May 1 Share Posted May 1 (edited) On 4/30/2024 at 12:04 AM, Leo_Apollo11 said: Hi all, Are" Research Points" now only available via ship line resets (i.e. IIRC we had small amounts available regularly via other means as well)? Leo "Apollo11" as long as you had 5 T10 ships in your port did you then get access to RB points . then they added them to the battle pass just like @aleksi111 had mentioned , and that gave everyone access . if lucky you could land around 75 RB points in a supercontainer ( very rare). the cheapest line to free exp back up quickly was the japanese harugumo line (roughly around 500k free exp's ) when you reset a line your captains go into reserve ( if you had enough vacant places) any signals and camo went back into your inventory , any upgrades for your ships you bought for coal or RB points (unique upgrades ) also went into your inventor. also your ship upgrade equipment went into your inventory to be reused . please note though when resetting you only got half the value of your ships in credits back ( but will have to buy them back at the full price ) Edited May 1 by Gaelic_knight Link to comment Share on other sites More sharing options...
Leo_Apollo11 Posted May 1 Author Share Posted May 1 Hi all, 4 hours ago, Gaelic_knight said: as long as you had 5 T10 ships in your port did you then get access to RB points . then they added them to the battle pass just like @aleksi111 had mentioned , and that gave everyone access . if lucky you could land around 75 RB points in a supercontainer ( very rare). the cheapest line to free exp back up quickly was the japanese harugumo line (roughly around 500k free exp's ) when you reset a line your captains go into reserve ( if you had enough vacant places) any signals and camo went back into your inventory , any upgrades for your ships you bought for coal or RB points (unique upgrades ) also went into your inventor. also your ship upgrade equipment went into your inventory to be reused . please note though when resetting you only got half the value of your ships in credits back ( but will have to buy them back at the full price ) I am resetting ship lines for years now (usually my German original DD line = Z-52)... 🙂 But there were other sources or "Research Points" regularly available (small albeit regular)... now they are not... 😞 Leo "Apollo11" 2 Link to comment Share on other sites More sharing options...
mashed68 Posted May 1 Share Posted May 1 (edited) I have never reset a line. I had built up enough RB points to get the unique upgrade for the gouldeen lelow or however you say it [golden lion rawr!] I didn't expect to never get RB points again without resetting lines, so now the Ohio looks like its still years away from obtaining. Le sigh. Edited May 1 by mashed68 2 Link to comment Share on other sites More sharing options...
Wolfswetpaws Posted May 1 Share Posted May 1 1 hour ago, mashed68 said: I have never reset a line. I had built up enough RB points to get the unique upgrade for the gouldeen lelow or however you say it [golden lion rawr!] I didn't expect to never get RB points again without resetting lines, so now the Ohio looks like its still years away from obtaining. Le sigh. It took me years to accumulate enough R.B. points to welcome the Illonois to my port. I haven't reset a line, yet. Just earned points here & there. 1 Link to comment Share on other sites More sharing options...
Lord_Zath Posted May 1 Share Posted May 1 On 4/30/2024 at 10:50 AM, Ensign Cthulhu said: WG made a deliberate decision that all RP that wasn't supercontainer RNG-dependent would henceforth be obtained only by resetting lines. Evidently they figured that their initial generosity was being overgenerous. Context: if a player hypothetically regrinds the Harugumo line every night to the third daily crate or 37,000 ship XP, forsaking all else until this is done, they can regrind it in 19 days. This is roughly four resets per season, for a total of not less than 50,000 RP (assuming you don't reset the lower-RP-valued CV or SS lines). A mediocre result with blue boosters in ranked or randoms can accomplish this level of XP in TWO BATTLES per night. I invite @Lord_Zath to chime in with just how quickly he's been able to go from Hashidate to Harugumo when he really puts his shoulder to the wheel, as I know he's done the grind many, many times already. Please keep in mind I have over 1k blue boosters and I'm not afraid to use them! Generally, I FXP to the Tier 6 Hatsuharu and grind her in Ranked if possible. Takes like 3-4 games. Shiratsuyu takes 5-6. Akizuki about 7-8. Kitakaze around the same number. Keep in mind I FXP the B hull and torpedo upgrades. On 4/30/2024 at 11:21 AM, Frostbow said: Overgenerous? For whom? The context you provided is theoretically possible but realistically unlikely, even extreme, just to illustrate the questionable point that WG is being overgenerous on Research Points. Moreover, citing @Lord_Zath as your example is also highly questionable because he is a well-known and well-respected professional who plays the game (perhaps for a living) consistently, and not an average World of Warships player (like many of us) who does not have the same, or even a fraction, of time available for playing. All the changes WG has made to the game economy, Research Points included, has so far consistently shown a deliberate increase in requirements for free premium ships—while at the same time shining a bright light on various monetized (and also deliberately obfuscated and convoluted) ways to escape the grind. Thanks and you are 100% correct. The boosters and experience I have playing the ships give me an edge in XP earnings. So take the numbers I put above and multiply by 2.5-4 and that's probably a good estimation. I'll be announcing something really fun this Friday which can illustrate the power of blue boosters vs in-game experience... be sure to join the stream! 2 Link to comment Share on other sites More sharing options...
Volron Posted May 1 Share Posted May 1 (edited) 12 hours ago, Daniel_Allan_Clark said: What WG folks havent realized is that most people react to decreasing value propositions with a simple decision not to buy. Game population has been stagnant or falling for years...but WG folks still believe they don't have to change up their failing strategy. I'd bet when the population gets tired and abandons the game...the WG folk will blame anyone but themselves for WGs failure to offer a good product. Damn it, I accidentally replied without fully replying. Personally I wouldn't say falling, but definitely stagnant. For example, they could've created so many different Operations utilizing the ships that have appeared, and modified to the current Operations to utilize the ships that have appeared as well (think adding some Italian ships to Newport for example). They were lazy when they made changes to Operations, what with simply adding a few numbers to various stats. It's quite frankly infuriating how they are so damn lazy. Edited May 2 by Volron Link to comment Share on other sites More sharing options...
Daniel_Allan_Clark Posted May 2 Share Posted May 2 4 hours ago, Lord_Zath said: So take the numbers I put above and multiply by 2.5-4 and that's probably a good estimation. Nope. Wildly optimistic. 1 Link to comment Share on other sites More sharing options...
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