Ensign Cthulhu Posted April 12 Share Posted April 12 Here is the end of battle screen: Here is the BXP I earned: I couldn't for the life of me work out how such a good result (at least in the co-op context) could have come from such a pathetic game. Then I realized what it must have been: 5 2 Link to comment Share on other sites More sharing options...
Wolfswetpaws Posted April 13 Share Posted April 13 Link to comment Share on other sites More sharing options...
meatgrindr Posted April 13 Share Posted April 13 Well, II learned something new- I never tried hovering there and seeing those details. Many thanks! 2 Link to comment Share on other sites More sharing options...
Mono_De_Mantequilla Posted April 13 Share Posted April 13 I bought you drinks, I brought you flowers. I read your books and talked for hours. Every day so many drinks, such pretty flowers. 2 Link to comment Share on other sites More sharing options...
tm63au Posted April 13 Share Posted April 13 11 hours ago, Ensign Cthulhu said: Here is the end of battle screen: Here is the BXP I earned: I couldn't for the life of me work out how such a good result (at least in the co-op context) could have come from such a pathetic game. Then I realized what it must have been: Nice work 👍 2 Link to comment Share on other sites More sharing options...
Minihannibal65 Posted April 13 Share Posted April 13 13 hours ago, Ensign Cthulhu said: Here is the end of battle screen: Here is the BXP I earned: I couldn't for the life of me work out how such a good result (at least in the co-op context) could have come from such a pathetic game. Then I realized what it must have been: People forget often that spotting damage is still critical to the game - and does get rewarded (at least somewhat) by the game! Nicely done! 2 Link to comment Share on other sites More sharing options...
Ensign Cthulhu Posted April 13 Author Share Posted April 13 1 hour ago, Minihannibal65 said: People forget often Possibly because of too many entirely justified rants from DD and carrier players who risked their ship/air assets to tag critical targets on which their team-mates refused to fire. It's a lot easier when you have heavy div-mates whose gunfire support you can rely on, especially in voice comms. 2 Link to comment Share on other sites More sharing options...
Minihannibal65 Posted April 13 Share Posted April 13 2 hours ago, Ensign Cthulhu said: Possibly because of too many entirely justified rants from DD and carrier players who risked their ship/air assets to tag critical targets on which their team-mates refused to fire. It's a lot easier when you have heavy div-mates whose gunfire support you can rely on, especially in voice comms. Yep - absolutely - I usually only play randoms in Div's now because of that. 1 Link to comment Share on other sites More sharing options...
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