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Dockyard as complete as it's ever going to be this time around.


Efros

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1 hour ago, Efros said:

Not liking the looks of that bote

I occasionally like to have ships in my port solely because they are weird AF or have some sort of historical interest. This one hearkens back to a past age, and when I saw her I instantly remembered:

image.thumb.png.5421bbc0a84e3fb3dd1eb361749a63f1.png

image.png.8fb7ff85c8ffe7bf628d7f5ca21d6163.png

The difference being that on a battlecruiser with a high length-to-beam ratio, there is no reasonable way to stagger the turrets for end-on fire the way they did back then.

Then again, the end-on fire was part of naval doctrine of a time in which gun range was no more than a few thousand yards and which frequently intended to lead to a ramming attack, and Michelangelo represents an era where that doctrine had long since been repudiated and where broadside or angled shots came to dominate.

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1 hour ago, Efros said:

the impression I'm getting from those that have her.

She's quite fun in Coop (built extra-manly, naturally), and I quite like the lunatic layout, for novelty value.

No idea what a competent player would make of her though (especially if they have Napoli already - it is Napoli I'm thinking of, right?)...

I've nabbed her because I have mild completist OCD, plus some extra steel is always useful, but for someone sensible I don't think she's probably worth knocking your pans out for.

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5 minutes ago, mashed68 said:

Its a ridiculous grind I'll never have the free time to complete ON TOP of having to pay doubloons to get it. I'll never have a dockyard ship. 

Some of the Dockyard ships have been worth a few doubloons, but this is one chocolate teapot that will not get finished with doubloons...

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10 minutes ago, Infidel said:

Some of the Dockyard ships have been worth a few doubloons, but this is one chocolate teapot that will not get finished with doubloons...

Hizen was my first T9. ZF-6 was awesome fun. Schroder was a brute in Clan Battles a couple of season ago (hard push with secondary build Mass + 2 Schroders for the win). Most of the rest have been "meh" and this one is definitely in that category for me. 

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48 minutes ago, mashed68 said:

Its a ridiculous grind I'll never have the free time to complete ON TOP of having to pay doubloons to get it. I'll never have a dockyard ship. 

TBH the grind is not nearly as onerous or tricksy as previous dockyards.

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For me after getting 3 daily boxes, and 23 event points, weekly dockyard missions are done in 4-5 days.  Of course blue boosters are used when appropriate. 

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I completed the Dockyard yesterday, and the Michelangelo is the strangest ship I have every played in this game.  The main battery does not come into play unless you turn the ship broadside (not always a smart thing to do).  It is very strange to approach another ship head-on and have to wait until your secondaries are in range in order to shoot.  

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6 minutes ago, pepe_trueno said:

you don't grind this ship for performance, you do it because it's a floating meme.

You're not wrong there. But just as I ground the Italian Battleships because of all the Roman-themed stuff, I will get this meme because she hearkens back to what is basically the 19th Century's equivalent of the Yamato.

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13 hours ago, Efros said:

995086e67e2412afb2233b6542a2e2c0.png

 

Not liking the looks of that bote or indeed the impression I'm getting from those that have her.

I liked what I saw from the reviews, quirky enough to peak my interest in getting her.

However, the only reason I believe I stand a chance at getting her is because I got the more expensive pack at the beginning. But that means I won't be able to get the extra I usually got by buying the larger pack.

 

Whether it is me playing less, or the way each stage was organised, this scenario has helped me realise I  am not in a position to do any further dockyards, because whether the objectives were harder, or I just played less - it is no longer worth what is being asked (for me anyway). <O

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The Dockyard events are basically sales on premium ships, which require a bit of playing time to activate.

The original Puerto Rico event nearly ruined it, but thankfully WG salvaged the concept.

I have completed every Dockyard event starting after the first PR (Odin, Anchorage, Hizen, ZF-6, De Zeven Provincien, Marlborough, Atlantico, Puerto Rico, Admiral Schroder, Daisen, and Lushun).  For all but one of those events I have only bought the smallest starter pack, which represented the cheapest way to complete each Dockyard (ranging from 3,500-7,000 doubloons).  I am within 1M damage of completing this Michelangelo Dockyard event.

For me, Dockyard events offer a pretty good value.  The ship is reasonably priced and you get a lot of other stuff along the way.  If you are a "not another dime" type, obviously a single doubloon is too much.  My kids have been out of the house for over 10 years and I am retiring next week, so I have the time to complete the "grinds" without seeming like a grind.

Edited by desmo_2
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16 hours ago, mashed68 said:

I'll never have a dockyard ship. 

Not even...

 

Dockyard.png

...?

I did get one more.

Dockyard-2.png

My first and last. She was such a turd, as released, that I said never more.

 

Edited by Andrewbassg
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