Andrewbassg Posted August 23, 2023 Posted August 23, 2023 (edited) Nuff said... Edited August 23, 2023 by EXEC_HYMNE_Ar_tonelico Clarified context in the title through moderation - EXEC_HYMNE_Ar_tonelico 1
Admiral_Karasu Posted August 23, 2023 Posted August 23, 2023 I noticed there was some article touting the merits of the 'audio rework'. Didn't bother to read the bloody thing, though, obviously. 1
Efros Posted August 23, 2023 Posted August 23, 2023 The only thing I've noticed with it is that cruisers now sound like popguns.
Verblonde Posted August 23, 2023 Posted August 23, 2023 6 hours ago, Admiral_Karasu said: Didn't bother to read the bloody thing, though, obviously. Obviously. This does explain why my game's been sounding funny - I thought I'd broken something, but was far too lazy to work out what...
Aragathor Posted August 23, 2023 Posted August 23, 2023 I'll just re-quote what I told Flamu: The game sounds like someone farting through a bass boosted tuba or fireworks recorded on a toilet. 1
Admiral_Karasu Posted August 23, 2023 Posted August 23, 2023 Oddly, on this 12.7. PTS video Mountbatten seems to have been very excited about the audio changes. What gives, I wonder. https://youtu.be/lPA4i79Jnpw?t=701 BTW, I'm not sure if I hear the same sounds because I use the 'old sounds' mod myself, unless the change also affects something that changes how the mod sounds as well.
wade_gaskins Posted August 23, 2023 Posted August 23, 2023 I had the gun shooting sounds that sound like is was me shooting or near me shooting but was a ship on other side of the map shooting. Working as intended™
Frostbow Posted August 23, 2023 Posted August 23, 2023 I like the 'far away' sounds. It feels like I am in the middle of a battlefield. Distant explosions are clear. But I do not like what they did to the other sound effects. For example, the sound of secondary guns are weaker compared to the previous version.
SolitudeFreak Posted August 23, 2023 Posted August 23, 2023 The sound is a mess right now and I hope it gets some serious attention soon. There are definitely some good ideas happening, like the distant explosions mentioned, but the balancing of effects default is downright terrible at present. And yes, certain camos like that waterworld one (maybe others, but I don't know) render their sound wrong and everyone who has the ship visible hears said ship firing main guns as is the ship was right on top of them. 1
Exchequer Posted August 23, 2023 Posted August 23, 2023 5 hours ago, Aragathor said: I'll just re-quote what I told Flamu: The game sounds like someone farting through a bass boosted tuba or fireworks recorded on a toilet. Well if you loved that, you are going to love this! 1
Exchequer Posted August 23, 2023 Posted August 23, 2023 3 hours ago, wade_gaskins said: I had the gun shooting sounds that sound like is was me shooting or near me shooting but was a ship on other side of the map shooting. Working as intended™ Dang, I thought I was losing my mind. Couldn't not for the life of me figure out what ship was firing "Shikishima" sounding main batteries. I always wonder, what the testing strategy is being used for something that the issue is discovered almost immediately as released.
EXEC_HYMNE_Ar_tonelico Posted August 23, 2023 Posted August 23, 2023 It might be that my mod-pack update installed the old sound effects automatically. I really don't remember setting anything like that up. Because I really didn't notice a difference. Might also be me never really paying much attention to the in-game sounds. I really can't tell. 1
Mono_De_Mantequilla Posted August 23, 2023 Posted August 23, 2023 And the "Awaiting instructions!" shouted right in your ear as soon as the ASW is ready is quite annoying. I liked the old sounds just fine. 3
Guest Capt_of_Satisfaction Posted August 23, 2023 Posted August 23, 2023 Wait, what? The game sounds are crazy good the way they are! What in the Sam Hill!!!
Andrewbassg Posted August 24, 2023 Author Posted August 24, 2023 21 hours ago, EXEC_HYMNE_Ar_tonelico said: It might be that my mod-pack update installed the old sound effects automatically. I really don't remember setting anything like that up. Because I really didn't notice a difference. Might also be me never really paying much attention to the in-game sounds. I really can't tell. Thnx fro the corrected title 🙂 1
Zaydin Posted August 24, 2023 Posted August 24, 2023 I mean *some* of the sounds are nice. Like the sound of guns firing in the near distance is a nice addition. Nice and deep base. The sound of waves crashing over your deck is nice. They utterly screwed up the sound effects for AA fire and for shells hitting your ship however.
Sidelock Posted August 24, 2023 Posted August 24, 2023 On 8/23/2023 at 2:33 PM, Frostbow said: I like the 'far away' sounds. It feels like I am in the middle of a battlefield. Distant explosions are clear. But I do not like what they did to the other sound effects. For example, the sound of secondary guns are weaker compared to the previous version. A thousand times this. Far away sounds are very realistic but they ruined the secondary guns sound (not that it sounded better in the past). At least the AA guns are "Decent" but not by much. It just, the entire thing sounds like it came from a very bad, cheap speaker that's on the verge of suffering a catastrophic explosion.
Darlith Posted August 25, 2023 Posted August 25, 2023 On 8/23/2023 at 6:40 PM, Mono_De_Mantequilla said: And the "Awaiting instructions!" shouted right in your ear as soon as the ASW is ready is quite annoying. I liked the old sounds just fine. Oh god that is the one that gets me. There is no way to turn the captain down to a comfortable volume for it without losing every other line they speak. So I suffer through painful shouting at the start of the match. 2
Zaydin Posted August 25, 2023 Posted August 25, 2023 27 minutes ago, Darlith said: Oh god that is the one that gets me. There is no way to turn the captain down to a comfortable volume for it without losing every other line they speak. So I suffer through painful shouting at the start of the match. Not to mention the bug right now for the "Master of the Water World" camos for DDs that causes you to hear their gunfire as if it was right in your ear no matter where they are on the map or what team they are on.
Andrewbassg Posted August 25, 2023 Author Posted August 25, 2023 (edited) 7 hours ago, Sidelock said: ....secondary guns sound.... Actually...there is a secondary guns sound mod 🙂 It is included in Aslains... Edited August 25, 2023 by Andrewbassg 1
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