Jump to content

Even a grind master can't keep up with the amount of missions WG throws at us with so many conflicting tasks


AdmiralThunder

Recommended Posts

Just a rant/vent re: the title. It doesn't bother me these days as much as it used to but good lord does anyone at that company take 5 seconds to actually LOOK at what they ask us to do? Never mind they seem fixated on high BXP, Potential, and Spotting of late which take so many games to do but they also throw in nation/ship/tier specific requirements, short windows to complete, not all modes qualify for all tasks, etc... AND so many missions and events one after another you can't keep them straight. There never seems to be any cohesiveness between the requirements either and it so often ends up where if you work towards this one it comes at the expense of progress on a bunch of others. 

Right now we have...

  • Navigator Bar (not a major grind itself, I mean it is just turn some lights red them green, it's what we have to do to in other things that turns those lights green that is the grind)
  • Battlepass
  • Personal Challenges
  • Voyage to the North Pole
  • Halloween
  • Brawl/Ranked (missions)
  • Dockyard (1st 3 weeks of 12.9)
  • Common Missions (can be 6-8 or more at times)

I know they need to keep the queue full and have players be active but holy crapola it never seems to end and we don't get a break. Lately I no sooner finish one thing then 3 more are added. It piles up faster than you can do it. The sheer amount of things we have to do is overwhelming at times even for someone like me who can play daily and play a lot. You can't just play and expect to get things done in a reasonable manner outside of a few things like Battlepass because you have to try and min/max everything to get as many games to count for as many various missions as you can and that can take more effort than the actual playing trying to figure it all out. 

All this mess they are throwing at us has done is finally make me say forget it. It is not worth all these crazy grinds over and over. I used to pride myself on being able to finish everything all in Co-op and do so quite fast; and trust me I did as people from NA can attest. But good lord it just isn't worth it anymore. There are so many all at the same time, the rewards usually stink, and it is just too much.

So now I look at each one individually and see if the end reward is worth the effort and if not then, well, that one gets ignored (or even better not opted into at all when possible). Example. The Spanish Cruiser mission that is also one of the Navigator Bar ones (you need to finish the 1st task in the chain to turn light green). The rewards are a few green boosts and camos and then a soccer jersey patch. Not exactly stellar rewards.  Task 1 is 20,000 BXP and task 4 is 12 Million potential. The middle 2 tasks are fine but the 1st and last are killers and have to be done in Spanish Cruisers (and each task as you go up it restricts the qualifying tiers more and more too). So I looked at how it forced me to one specific nation and ship type, all the other stuff we have to do, and even though it is a long completion time frame, it just isn't worth the time invested to do it at the expense of things that are much better. Its reward sucks and the Navigator Bar reward sucks. So both are being ignored. 

I now am able to say NO to stuff even if it bothers me some still. I just wish they would take a second and take the whole thing into account; not only what you have to do for that specific mission but does it conflict with other ongoing tasks too making it all much harder than it need be and should be. Everything they do seems to be with blinders on in a tunnel and they only see the one path to the light. Never mind how what they ask is so often ridiculously over the top for the rewards given (like the Spanish Cruiser one mentioned = WAY TOO MUCH ask for what you get) but it gets compounded when you try and somehow fit everything all in.

Just needed to rant/vent a bit. I know it changes nothing and even if WG does have lurkers here who see this it won't make a difference (never has never will). BUT it feels good to get it off my chest. LOL.

tenor.gif?itemid=13603124

Edited by AdmiralThunder
  • Like 13
  • Thanks 6
Link to comment
Share on other sites

The rewards really do suck for the effort put in. I find the easiest one to do these days is to pop over to PTS do 3 or 4 supership games there and you get immediate rewards on the live server, plus it is actually fun.

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

The whole point is to push you to spend money.

If you complete the grind without spending money, WG has failed their plan.

WG absolutely knows that the rewards aren't worth the grind...that's literally the point that they are using to incentivize sales.

  • Like 4
Link to comment
Share on other sites

I've said previously that they should either space the events out over a longer period of time or halve the requirements

  • Like 2
Link to comment
Share on other sites

I honestly believe this onslaught of missions has decreased my desire to play.

I am very rarely seeing matches where there are a significant number of green bots, which we all know is necessary in COOP to get a really high scoring game. I believe that's because so many Random players are flooding COOP to grind their missions.

I also believe that WG's matchmaking for COOP has been adjusted. I often play when there are only ~2k players on the server ... and during that time I used to get many matches with only one or two players in the match. Now, somehow, even at that time of night I'm getting teams with no bots on the green side.

So I'm struggling to be enthusiastic enough to clear my daily missions for the BattlePass ... and I haven't gone for the third container in several weeks.

Initially I was thinking things would change' once the Dockyard was over, but at this point with the flood of events that WG are pushing I am starting to think that COOP may never get back to 'normal'.

  • Like 5
  • Thanks 2
Link to comment
Share on other sites

As Daiel said it - its just a pschlogical tool in FOMO campaign and the prizes are rarely worth half the effort one needs to put in to get them, best is to just play as much as one feels like and only if you are really really close to get something play more to finisth that one thing, going for "clean slate" leats to burnout faster then a back to back shift at an air traffic control center...

  • Like 2
  • Thanks 3
Link to comment
Share on other sites

Just ignore it. I have long ago decided to not put in the effort and just play to have fun in the game. Get victories and good results, the rewards are a small bonus. I don't even bother to log in daily for the daily reward anymore ...

 

The saturation is too much ...

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

I consider the personal challenge is the worst of all these missions. In order to get the Yumihari, you have to complete 4500/25 = 180 challenges. Don't even talk about those rewards after the Yumihari. The number of games you have to play to get the Yumihari is considerably more than 180. You might not even reach the goal unless you have high tier ships in many branches and ship types. I just got the Yumihari econ bonus and would not entertain any more of this personal challenge "fun". I remember in the past it was fairly easy to get the tier 8 ship of the new branch. WG is getting stingier and stingier. I am sure WG wants you to buy more Japanese tokens for this free tech tree ship. For me, I am keeping my dubs in my pocket.

  • Like 3
Link to comment
Share on other sites

12 hours ago, Daniel_Allan_Clark said:

…WG absolutely knows that the rewards aren't worth the grind…

But therein is their inherent conundrum:

If rewards aren’t worth the grind time, they’re not worth spending money on, either.

Edited by Utt_Bugglier
  • Like 3
Link to comment
Share on other sites

18 minutes ago, Utt_Bugglier said:

But therein is their inherent conundrum:

If rewards aren’t worth the grind time, they’re not worth spending money on, either.

I think I'll have to chew on that for a moment.

  • Like 1
Link to comment
Share on other sites

11 hours ago, SunkCostFallacy said:

I honestly believe this onslaught of missions has decreased my desire to play.

I am very rarely seeing matches where there are a significant number of green bots, which we all know is necessary in COOP to get a really high scoring game. I believe that's because so many Random players are flooding COOP to grind their missions.

I also believe that WG's matchmaking for COOP has been adjusted. I often play when there are only ~2k players on the server ... and during that time I used to get many matches with only one or two players in the match. Now, somehow, even at that time of night I'm getting teams with no bots on the green side.

So I'm struggling to be enthusiastic enough to clear my daily missions for the BattlePass ... and I haven't gone for the third container in several weeks.

Initially I was thinking things would change' once the Dockyard was over, but at this point with the flood of events that WG are pushing I am starting to think that COOP may never get back to 'normal'.

I'm experiencing the same thing. Well said SunkCostFallacy.

 

  • Thanks 1
Link to comment
Share on other sites

11 hours ago, SunkCostFallacy said:

I also believe that WG's matchmaking for COOP has been adjusted. I often play when there are only ~2k players on the server ... and during that time I used to get many matches with only one or two players in the match. Now, somehow, even at that time of night I'm getting teams with no bots on the green side.

I'm interested that you say this: being in Canada, and playing on the EU server, I'm commonly playing at times when all but the most heavily caffeinated should be asleep in their beds (or someone's beds); lately, I've been getting the impression that I'm seeing a lot more Coop battles with higher concentrations of real people - I was wondering if a) I was going mad, or b) that the server had picked up a lot of players from beyond the EU's time-zones...

  • Like 2
Link to comment
Share on other sites

I won't say my desire to play has decreased due to the onslaught of missions. I just have become numb to the number of them.

  • Like 8
Link to comment
Share on other sites

36 minutes ago, HogHammer said:

I won't say my desire to play has decreased due to the onslaught of missions. I just have become numb to the number of them.

and

26 minutes ago, I_cant_Swim_ said:

^^This. So maybe it’s not just me getting old.

the last time our RO gang got together earlier this week, we had these ^^^^^ conversations.  Two of us play a lot and honestly, it's not worth the effort anymore.  AT's rank is a common rant many of us have had since the 1st PR event....  For me, that was it.......and, since then, WG has lost dozens of really great, paying players to include some whales that simply "bought everything...."

And, one has to question why would a corporation whose IP holds a small niche market in their hand, so disrespect their clients almost all of the time........  The money they "could be making" is staggering....  And now, they are a mature game with the small future most mature game's face:  static populations and endless clones of everything....

It's kind of sad really because, they are part of a long list of games that have done the same things.....  Santayana was right about History.

Link to comment
Share on other sites

Seems WG should make a better effort of making it worth our time to try and complete the multitude of missions that several simultaneously ongoing time gated events thrust at us. This just gets getting more complicated and maybe it's actually even good if some of the missions are carefully hidden in nested web arcticles and what nots.

How to make it all worth it for us? Maybe WG should introduce some special Grind Master Flag & Patch Award?

  • Like 3
  • Haha 1
Link to comment
Share on other sites

1 hour ago, Admiral_Karasu said:

How to make it all worth it for us? Maybe WG should introduce some special Grind Master Flag & Patch Award?

Mayb they should just give out prizes that are worth a damn...

 

For instance  that north thingy is one that actually is since you get the t8 premium cruiser...

  • Like 4
  • Thanks 1
Link to comment
Share on other sites

I just pick and choose.

16 hours ago, AdmiralThunder said:

. Example. The Spanish Cruiser mission that is also one of the Navigator Bar ones (you need to finish the 1st task in the chain to turn light green). The rewards are a few green boosts and camos and then a soccer jersey patch. Not exactly stellar rewards.  Task 1 is 20,000 BXP and task 4 is 12 Million potential. The middle 2 tasks are fine but the 1st and last are killers and have to be done in Spanish Cruisers (and each task as you go up it restricts the qualifying tiers more and more too).

It's almost like it was designed for people who are grinding their way up the Spanish cruisers following the release of the tech tree!

 

 

  • Like 1
Link to comment
Share on other sites

1 minute ago, Ensign Cthulhu said:

I just pick and choose.

It's almost like it was designed for people who are grinding their way up the Spanish cruisers following the release of the tech tree!

 

 

What a dastardly thought!

  • Like 1
Link to comment
Share on other sites

13 minutes ago, Admiral_Karasu said:

What a dastardly thought!

No-one expects the Spanish Shipquisition! 

  • Like 1
  • Haha 2
Link to comment
Share on other sites

33 minutes ago, Ensign Cthulhu said:

I just pick and choose.

It's almost like it was designed for people who are grinding their way up the Spanish cruisers following the release of the tech tree!

If you can't get them to SPEND up front.  And, you can't get them to gamble right after they won't buy it outright.  Then, you make them pay for it by egregious tasks as a punishment to the player and a boon to the Corp by "forcing and compelling" well intentioned F2P players....

You have to absurdly:  "Play when you don't Pay".........

So, you just might be 'correct Sir.......'

  • Like 1
Link to comment
Share on other sites

2 hours ago, Admiral_Karasu said:

Seems WG should make a better effort of making it worth our time to try and complete the multitude of missions that several simultaneously ongoing time gated events thrust at us. …

I would suggest that WG make basic gameplay sufficiently compelling to play that the multitude of several simultaneous ongoing time-gated events thrust at us (very well put, btw) would not be necessary.

 I haven't played since October 9 at the latest (maybe October 7), and I don’t see playing again on the horizon.

The past several weeks, I have spent much more time engaging on this forum than playing, and the further my last game gets in my rearview mirror, the less engaged I get here.

A month ago, I was working 12-hour days, six days a week, lookingforward to the end of that evolution, to get in on the anniversary rewards and go from there? That evolution did end on September 30, and into the rewards grind I went.So, what got me to where I am, right now, in the space of one month?

Well, a few things worked together:

The rewards grind, ranked, and randoms. I play mostly PVP. Ops and Co-op are formulaic necessary evils for getting through grinds. So, in en embarking upon the rewards grind, I delved into ranked. I have only so many T8s, T9s, and T10s suitable for ranked. Used up those, and had to go to randoms. Well the “Balloon Bollocks” mode (Airship Escort) mode simply pegged my absurdity meter, and I just simply don’t want to even periodically be immersed in that gameplay swill. (Yes, you have to swallow lots of absurdity just to  accept the premise of WoWs) What sours it for me? The basic premise of escorting an airship that could outrun my ship or any ship on the water. And what was the purpose of airships in real use? Oh, yeah: spotting/observation. And how much if that do in-game? And if I get close to an enemy airship, it should be a piece of cake for my AA to drop it. Or if I was in a CV, drop fighters on it, take it out and we win, right? Wait, you can’t. All for a contrived means of pulling players into the center. Which thing I never needed additional incentive for, in the first place.

So, on to Ops. After exhausting flakes for T8s and clearing as many 9s and 10s as I could with that, it was off to co-op to push through the remaining nines and tens.

I mean come on, this has got to be boring you guys pretty good to read this, right?

So then, I was down to T7 and lower. And I sat there, saying to myself “seven ships’ worth of tokens for ONE supercontainer? How much do I want to take T7s to Ops, when al reds have hyped up HP, don’t want to take ‘em to randoms for regular doses of ‘balloon bollocks,’ either. ”

And I decided to drop the reward grind and embark in ranked. But then, I just thought “how much do I want to do this any more at all?” And I concluded I didn’t.

And I haven’t.

 

 

  • Like 4
  • Thanks 1
Link to comment
Share on other sites

At this point, what I really would need in the UI is something to indicate a little more automatically what I get doing which mode/tier (like just a simple on/off indicator for the missions which are active and which are not, and what happens when I switch between game modes and tiers). Or... alternatively, ability to highlight one or more missions and have it indicated for me which modes/tiers I need to do while graying out the onces that don't count.

I'm not so keen on this game any more that I'd be willing to whip out a notebook and a pen to work out the various diagrams for myself.

  • Like 1
Link to comment
Share on other sites

I dont even care about missions anymore. Just checking what is needed, if its to grindy, i wont bother with it. I skipped like 4 Dockyards in a row, skipped the Somme, and i probably gonna skip the North pole stuff too. Having 400+ ships for any need, i dont bother to get them anymore. My WOWs playtime is greatly diminished through the years ( along with my spending ), thanks to the genius ideas WG had for the game, and anything connected to it.

 

The only event ship i acquired from missions this years was the Jaeger. Seemed doable, even for a PVE player like me.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.