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Asymmetric battle economy


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Posted (edited)

Is that viable mode to get some in-game coin and free XP?  I don't usually have premium time, but for holiday season I got some in the form of rewards.  So anyway, with premium on, one last 20% economy booster, OG Missouri, and 163k damage, I've gotten 400k, without booster and no premium time it would be 200k.  But the games seem to be shorter than randoms and more consistent.  I did not run the number for randoms, wonder what the average earnings would be.

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Edited by Ramsalot
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  • Ramsalot changed the title to Asymmetric battle economy
Posted (edited)

Trying to zero in on optimal ships to use, Friesland was very effective, most definitely better game than Mo, cut down multiple DDs and lots of planes, made less than Mo.  Probably due to bonus.  Will try Musashi.  Sticking with T9 premium because of economic considerations.

Edited by Ramsalot
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Posted
38 minutes ago, Ramsalot said:

Trying to zero in on optimal ships to use, Friesland was very effective, most definitely better game than Mo, cut down multiple DDs and lots of planes, made less than Mo.  Probably due to bonus.  Will try Musashi.  Sticking with T9 premium because of economic considerations.

As I am on EU server I have just come home from work and will start my gaming session. But I used as you several T9s last iterations. I played a lot in Asymmetric even with blue boosters and a few reds. It is damage (%) consistency that matters. Secondaries are good but many bow in ships are likely to perform. I played Pommern, Musashi, JB and Missouri original. I spiced up with a few T10s as I wanted to grind the captains like R. lauria. DDs I did not have consistency in. Ships like Salem and Smolensk worked some times. Problem is that if say more than 1 in your team plays a ship that avoids damage like subs Dds and Cvs it is quite difficult to win. But if you play in a Battleship you can at least hold out for quite long = credits. If the team is less good it can be difficult in domination mode. Asym really rewards if you can thin out the bots over time so game mode that makes playing defensive makes it easier IMO. I will try the new Libertad ofc and my new UU Colombo not of economy reason, but that I am in the process of grinding the Colombo and Libertads captains, now on 19/16 p. I can play a few DD games and Salems but not a lot of them. So I grind any captains in the T9 premiums. Maybe I try the Victoria after equpment discount if it is any this year.  

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Posted
2 minutes ago, Gnirf said:

As I am on EU server I have just come home from work and will start my gaming session. But I used as you several T9s last iterations. I played a lot in Asymmetric even with blue boosters and a few reds. It is damage (%) consistency that matters. Secondaries are good but many bow in ships are likely to perform. I played Pommern, Musashi, JB and Missouri original. I spiced up with a few T10s as I wanted to grind the captains like R. lauria. DDs I did not have consistency in. Ships like Salem and Smolensk worked some times. Problem is that if say more than 1 in your team plays a ship that avoids damage like subs Dds and Cvs it is quite difficult to win. But if you play in a Battleship you can at least hold out for quite long = credits. If the team is less good it can be difficult in domination mode. Asym really rewards if you can thin out the bots over time so game mode that makes playing defensive makes it easier IMO. I will try the new Libertad ofc and my new UU Colombo not of economy reason, but that I am in the process of grinding the Colombo and Libertads captains, now on 19/16 p. I can play a few DD games and Salems but not a lot of them. So I grind any captains in the T9 premiums. Maybe I try the Victoria after equpment discount if it is any this year.  

So... everyone should be playing BB's for this?

Posted

Pan Asian DD's are excellent at killing BB's (and there are usually a lot of those) - particularly at T8+ when they get a reload booster. The cruisers are similar, but need to avoid getting blapped by BB's. Japanese and French DD's are also viable but more "exciting" since the bots can actually aim if (when in the case of French) detected. "Elbing" line DD's are workable but very tough on "domination" maps because they have real trouble getting close / pushing.

Pan-American "zombie" cruisers work OK, but you need to watch your angles - most T8+ BB's will one-shot you if they get broadside. 

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Posted

I had premium last night. I played Massachusettes which smashes, and had +40% credit bonus mounted. 1200 base xp average, and 400k credits. 

Even without premium, this would be a great credit builder. And its excellent XP rewards for what is basically a co-op game.  

Posted

After some trial an error, I found that Illinois is the best T9 for asymmetric.  Target rich environment with lower tier ships, high rate of fire, lots and lots of effective damage where and when it matters most.  Pretty much all T9 premiums are effective in one way or another, well ones that do high damage output anyway (Black and Halford suck in this department compared to other options), but gong of death like Musashi is just too slow reloading to quickly address multiple threats at once.

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Posted

This is the second time I played Los Andes (partially upgraded, hull only) in an otherwise Tier X lineup. Blue boosters loaded. It works well for credits and XP (both games produced similar results, only one shown):

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You don't even need to max out your ship. I have an 11 pt Captain (ERS, Brisk, Long-Range and Manual Secondaries, 1 pt not allocated) and this:

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Posted
41 minutes ago, I_cant_Swim_ said:

You don't even need to max out your ship. I have an 11 pt Captain (ERS, Brisk, Long-Range and Manual Secondaries, 1 pt not allocated) and this:

I sense a man who has decided to use Asymmetric Battles to go straight through to the Pan American Death Bote without even stopping to research the extra gun range.

  • Haha 2
Posted

I've been Detected

Posted
11 minutes ago, I_cant_Swim_ said:

I've been Detected

Disclosure: it takes one to know one. I did exactly the same thing when grinding FDG to get to the Kurfurst before she got made a coal ship. 

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Posted

From prior runs of asymmetric mode I'll just mention that Agir and a few other of the super heavy cruisers can be quite effective in the T9 space. And that similarly setting up shop in a T10 Stalingrad and slapping broadsides also works well. Not quite so much with the French ones though unless you are playing in division with a tanky friend.

Posted
2 hours ago, Ramsalot said:

After some trial an error, I found that Illinois is the best T9 for asymmetric.  Target rich environment with lower tier ships, high rate of fire, lots and lots of effective damage where and when it matters most.  Pretty much all T9 premiums are effective in one way or another, well ones that do high damage output anyway (Black and Halford suck in this department compared to other options), but gong of death like Musashi is just too slow reloading to quickly address multiple threats at once.

Musashi is good when you are in a T9/10 team against T8/7 with its Firepower so that is why I like Musashi a lot. Many times speed is not important. F.e. on Neighbours I move fwd a bit to get favourable angels on the first ships and then slowly reversing.

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Posted
6 minutes ago, Gnirf said:

favourable angels

Lovestruck female angel. Image 1 of 3

  • Haha 4
Posted

Don’t forget. No matter how well you play or how much you make, you’ll make more in randoms.  

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Posted

Good game on "Gearing" and decently paid too. 

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Posted

As our forum members allready showed you can also use subs and CVs not to speak of DDs with good results.

 

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Posted
55 minutes ago, ShasoDan said:

As our forum members allready showed you can also use subs and CVs not to speak of DDs with good results.

 

Sadly for me this reminds me of the old joke where the man with a broken arm asks the doctor if he'll be able to play the violin after that.

Posted
9 hours ago, pew_pew_magoo said:

Don’t forget. No matter how well you play or how much you make, you’ll make more in randoms.  

Not sure that's true if you include time in the metric!   Love the name 😉 

Posted
11 hours ago, pew_pew_magoo said:

Don’t forget. No matter how well you play or how much you make, you’ll make more in randoms.  

But not NEAR as much fun.

Posted
1 hour ago, SkullCowboy said:

But not NEAR as much fun.

I find no fun in shooting bots. Zero challenge. I know a lot of you’s guys do, but if I’m playing against AI I’ll play EU4. 

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Posted
2 hours ago, Arcus_Aesopi said:

Not sure that's true if you include time in the metric!   Love the name 😉 

Good point.

If one is to compare earnings, then net earnings per hour seems useful.
While a player may squeeze-in more Co-op or Asymmetric battles per hour, the service costs of each battle are relevant and affect the net earnings.

Of course, having fun is preferable to not having fun.  So, there's that.  🙂 

  • Like 1
Posted
3 hours ago, ShasoDan said:

As our forum members allready showed you can also use subs and CVs not to speak of DDs with good results.

 

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Posted
On 12/12/2024 at 1:10 PM, Ensign Cthulhu said:

I sense a man who has decided to use Asymmetric Battles to go straight through to the Pan American Death Bote without even stopping to research the extra gun range.

See below response

On 12/12/2024 at 1:39 PM, I_cant_Swim_ said:

I've been Detected

It's like 1 game with a blue booster/premium time. You're possibly missing out on long range damage that would speed up the grind otherwise. 

On 12/12/2024 at 7:38 PM, pew_pew_magoo said:

Don’t forget. No matter how well you play or how much you make, you’ll make more in randoms.  

Unless you're bad. Or like me and not play randoms much anymore. So everything except training battles is better than randoms. 1,500-2,000 base xp lines up pretty well with winning a random battle in my experience though. 

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