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Posted

According to the newest dev blog, WG gonna test some new ship concepts. What caught my eye is this :

 

" Also, Captains will enter battle with access to a limited stock of improved Armor Piercing ammunition, which can be used via the Burst Fire Mode. It will feature double salvoes with much higher damage per minute than standard firing, but the drawback is that it has a limited range that cannot be increased. The improved characteristics of these shells will include but are not limited to ballistics, ricochet angles, and fuse time. This ammunition can be thought of like a consumable; captains will always enter battle with the same number of shells each time and will need to choose the proper moment to make use of their limited supply. After running out, only regular Armor Piercing shells with normal characteristics will be available. "

 

I hope these tests dont mean to bring back the normal/premium consumable mechanics from years ago, only this time for ammunition, or even worse, adding some kind of " Gold Ammo " like in  WOT.

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Posted

Not to worry, KJ82, with WG it's full speed ahead to SNAFU & FUBAR. This is simply another farce gimmick (squeezing another bird dropping from the goose) 😒

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Posted (edited)

I predicted that "Gold" premium ammunition's and skills were coming !   It's one of the only places this corporation can go a a very low cost.  The cloning of ships makes them money.  The selling of "enhanced munitions and skill" is the next venue I suspect we'll see.

I published a list of what I thought we'd see in the old Forum.  And, I didn't keep a copy.

The:

Golden BB  -  an AA enhancement that would include Proximity munitions.

Golden Eye -  a Radar enhancement that projects a "shadow or a colored wake" of the ships it detects to increase aiming accuracy.

Golden Ear  -  SONAR just like Radar.

Golden Wrench -  think Salem level repairs for any ships.
 

You get the idea.....

 

Edited by Asym
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Posted
15 minutes ago, KJ82 said:

According to the newest dev blog, WG gonna test some new ship concepts. What caught my eye is this :

 

" Also, Captains will enter battle with access to a limited stock of improved Armor Piercing ammunition, which can be used via the Burst Fire Mode. It will feature double salvoes with much higher damage per minute than standard firing, but the drawback is that it has a limited range that cannot be increased. The improved characteristics of these shells will include but are not limited to ballistics, ricochet angles, and fuse time. This ammunition can be thought of like a consumable; captains will always enter battle with the same number of shells each time and will need to choose the proper moment to make use of their limited supply. After running out, only regular Armor Piercing shells with normal characteristics will be available. "

 

I hope these tests dont mean to bring back the normal/premium consumable mechanics from years ago, only this time for ammunition, or even worse, adding some kind of " Gold Ammo " like in  WOT.

While I don't mind the concept of limited ammunition, per se (from a "realism" standpoint).
I agree with not wanting to have "gold ammo" implemented.  
 

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Posted
39 minutes ago, Aethervox said:

Not to worry, KJ82, with WG it's full speed ahead to SNAFU & FUBAR. This is simply another farce gimmick (squeezing another bird dropping from the goose) 😒

 

I play since 8 years, i'm not surprised anymore by WG's creative ways how to shot themselves in the foot....

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Posted

If premium ammo becomes a permanent addition to the game, my limit is reached and i'm gone.

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Posted

Honestly I don't care if they add gold ammo like they had in Tanks. I only play the PvE modes and it will only make a real difference to PvP players. In WoTs most everyone would spam gold ammo. I never cared about winning enough to bother with it. 

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Posted

Given that it's stated to have a fixed limit just like any consumable, I'm fairly certain this will not end up being gold ammo 2.0 (if anything, this is how gold ammo should have been implemented in WoT.) 

 

Billions must fearmonger I guess

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Posted
56 minutes ago, Unlooky said:

Billions must fearmonger I guess

Screenshot2024-11-16123209.png.fc3c5f79b67b5c6f1afba2f19757e9ed.png

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Posted
1 hour ago, Unlooky said:

Given that it's stated to have a fixed limit just like any consumable, I'm fairly certain this will not end up being gold ammo 2.0 (if anything, this is how gold ammo should have been implemented in WoT.) 

 

Billions must fearmonger I guess

Heads in the sand on all sides of the issue.

WG has a serious problem with low population, so they need some way to get new blood in...

Premium ammunition will probably drive away people...

Meh. The game is dying (for me) anyway.

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Posted

I can only imagine the firestorm that would have broken out on the old forum. This is a thoroughly terrible idea that needs to be squashed.

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Posted
43 minutes ago, HogHammer said:

Screenshot2024-11-16123209.png.fc3c5f79b67b5c6f1afba2f19757e9ed.png

Even though I do like the Filet- o- Fish (* on a sesame seed bun), I no longer patronize this 💩 level fast food business. Any real restaurant is better for same 💲. 😁

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Posted (edited)
46 minutes ago, oldblackdog said:

I can only imagine the firestorm that would have broken out on the old forum. This is a thoroughly terrible idea that needs to be squashed.

Probably the main reason the old forum was nuked. Too many archived evidence of WG things.

Edited by KJ82
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Posted

I see this as a back-door premium ammo. Sell expensive premium ship that just happens to have unique OP ammo. Gotta squeeze the last ounce of money out instead of investing in brining in new players and retaining old ones.

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Posted

Always felt gold ammo like they have in WOT coming to WOWS would be the end for me. This isn't exactly like WOT but is troublesome, nonetheless. Bad idea WG, very BAD idea. Let's hope this isn't for normal play but rather some unannounced event. I know WOWS is not historically accurate nor a simulator, it is an arcade shooter game, but it still has ties to IRL naval combat. WG is taking it to areas that are changing that base game play and I hate it. The game is fine the way it was introduced. We don't need all this BS.  I wish they would invest time into fixing the issues the base game has and stop all this nonsense. I swear it's like WG sits there and when players say OMG you can't F this game up any worse they say "hold my beer".

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Posted (edited)

Yes WG yes yes oh yes! You luv upsetting the player base! (splat).

It seems akin simply to the burst fire mode that the Spaniards and Supers have with a lil more flava. It could throw out ship balance though. Who knows how it will be implemented. Perhaps just get it over with and make it a premium ship exclusive mechanic! Resource ships don't count.

Edited by Sumseaman
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Posted

In the dev blog this is at the bottom of a section about ships in testing for a future temp mode. Not to say it won't enter the game as a regular feature as we all know some real features were tested in temp modes before. Either that or they worded that section very poorly, which is also an option. Those ships also get a baked in Adren Rush and start at lower hp.

https://blog.worldofwarships.com/blog/574

 

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Posted

If we are talking about gold ammo, especially if it's like it's these days in WoT, buyable not just for gold but for credits as well, with everyone shooting gold ammo from tier 1 upwards... it's a game killer, plain and simple.

Though, this description does not sound like the same as WoT gold ammo, because in WoT there are no spec drawbacks to using it, it's all just about improvement over standard ammo in WoT.

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Posted

they are going the same way as WoT, and that game is bad

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Posted
49 minutes ago, AdmiralThunder said:

I swear it's like WG sits there and when players say OMG you can't F this game up any worse they say "hold my beer".

I'm convinced that WG has a development office with the title of "Bad Ideas That We Will Cram Down Players Throats".

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Posted

It sounds like WG is testing gold ammo but doing everything but saying they are testing gold ammo

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Posted
9 minutes ago, tfcas119 said:

It sounds like WG is testing gold ammo but doing everything but saying they are testing gold ammo

On what objective basis do you justify this?

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Posted (edited)
58 minutes ago, Ensign Cthulhu said:

On what objective basis do you justify this?

Don't ruin my mass hysteria fun you sensible, rational....person!

It's all going to be about air/sub launched, multiple war head, citadel smashing guided missiles soon, 1000 dubs a pop! Salt tipped for maximum corrosion. At least that is what I surmised from a single dev blog. Let me go create a nice clickbait vid for you to watch. That will give you your objective basis.

Edited by Sumseaman
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Posted
5 hours ago, UnrepentantSinner said:

If premium ammo becomes a permanent addition to the game, my limit is reached and i'm gone.


Agreed.  This is not a good addition to the game.

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Posted
2 hours ago, AdmiralThunder said:

Always felt gold ammo like they have in WOT coming to WOWS would be the end for me. This isn't exactly like WOT but is troublesome, nonetheless. Bad idea WG, very BAD idea. Let's hope this isn't for normal play but rather some unannounced event. I know WOWS is not historically accurate nor a simulator, it is an arcade shooter game, but it still has ties to IRL naval combat. WG is taking it to areas that are changing that base game play and I hate it. The game is fine the way it was introduced. We don't need all this BS.  I wish they would invest time into fixing the issues the base game has and stop all this nonsense. I swear it's like WG sits there and when players say OMG you can't F this game up any worse they say "hold my beer".

I feel your pain....   But, we can't have new and first world content without a lot of money....  Cloning is a sign a game simply doesn't have the assets to create new content....

So, "Gold stuff" might just make enough money  to create new content......add new players.  Or, die in the process....

All they are doing is "following a Red Ocean" paradigm": 

  • Red oceans are all the industries in existence today – the known market space, where industry boundaries are defined and companies try to outperform their rivals to grab a greater share of the existing market. Cutthroat competition turns the ocean bloody red. Hence, the term ‘red’ oceans. 

image.png.b65801e480a4e8799aa9b27a0bf5f607.png   (Blue Ocean Strategy Institute, 2024, ARR)

Sound familiar?  

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