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High Tier Ops Sneak Peak


Vader_Sama

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Excited for high tier ops? Well here's what you might expect to see in high tier ops

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Lots and lots of HP and buffed damage from their weapons

 

lol

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Sometimes, sometimes. Ideas we asked for years (granted because we think it might work and be fun), turn out to leave a bad taste in our mouths.

In this "Bistro," they manage to turn what you ordered into something completely unrecognizable.

If you want pizza, ask for a veggie burger. You wont get the burger.. Nor will it be a delicious looking pizza.

WG has all the tools (granted high tiers suck), all they need to do...Learn how to use the tools given.

You would think the task is simple.. Yet, WG has proven time and time again, its a harder task then solving the Rubic Cube.

Edited by Navalpride33
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8 hours ago, Vader_Sama said:

Lots and lots of HP and buffed damage from their weapons

Yeah.
That was mentioned in another topic which was reporting on published changes (if I recall correctly).

Frankly, it was to be expected, in my opinion. 
It's been the usual way to adjust the 'Bots to adjust the challenge they present in a Scenario Operation.
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Edited to add:  I found the source of the information I was thinking of. 
 https://worldofwarships.com/en/news/public-test/work-in-progress-138/

Quote

PUBLIC TEST UPDATE 13.8: ROUND 2

Starts: Aug 22, 07:00 AM PT (UTC-7) / your local time: Aug 22, 10:00 AM
Ends: Aug 26, 11:30 PM PT (UTC-7) / your local time: Aug 27, 02:30 AM

Captains, thank you for participating in the first round of the Public Test for Update 13.8! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!

CHANGELOG
Fixed a bug which displayed the wrong exchange rate of duplicates to Collection Tokens for the Battle of Paso de Patria collection − the correct value is 3.
The following changes have been applied to Operations:
The pool of enemy ships for Operations has changed and, as a result, their main battery guns shells will now have higher penetration.
All enemy ships are now stronger, having more HP and dealing more damage.

Fixed several other small issues.
Joining the Public Test is a great way to earn containers holding Premium ships, permanent and expendable camouflages, and other valuable items. All information on how to join the Public Test is available on a dedicated page of the official website.
 

  

Edited by Wolfswetpaws
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Whiskey

Tango

Foxtrot

With random ops the thing these days, nobody knows how to play them anymore. Its super rare you get a team that actually completes all the tasks and wins. But this? No effin way. 

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Yep, posted in another thread about this. IJN torps from the bots can smack you for 30K or more with just a glancing blow on the belt... 

They must have a knob for "balance control". Somebody left it on 1 for the first round. Then they turned it up to 11 for the second. Hopefully somebody will dial it back to 7 or 8 for the release but I have my doubts... 

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So apparently the solution to guarantee 5 star wins in ops.....is to use a div of Napolis

 

shot-24_08.23_21_36.54-0808.thumb.jpg.aebbcf6c95859c0d14cd00a3ccca7483.jpg

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7 hours ago, Vader_Sama said:

So apparently the solution to guarantee 5 star wins in ops.....is to use a div of Napolis

 

shot-24_08.23_21_36.54-0808.thumb.jpg.aebbcf6c95859c0d14cd00a3ccca7483.jpg

  😄 

 

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10 hours ago, Vader_Sama said:

So apparently the solution to guarantee 5 star wins in ops.....is to use a div of Napolis

 

shot-24_08.23_21_36.54-0808.thumb.jpg.aebbcf6c95859c0d14cd00a3ccca7483.jpg

In general divisions were always the key to guaranteed success in ops.

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22 hours ago, mashed68 said:

Whiskey

Tango

Foxtrot

With random ops the thing these days, nobody knows how to play them anymore. Its super rare you get a team that actually completes all the tasks and wins. But this? No effin way. 

Give it time.  Someone will come up with a hack.  In the meantime, there are always divisions.

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