Admiral_Karasu Posted June 25 Share Posted June 25 Something about what @Daniel_Allan_Clark posted about WW1 and WW2 and about WG wasting the potential in this game brought this idea back to mind. What about if we could have PvP battle scenarios in Word of Warships? I mean adaptations based on historical battles, not necessarily exact re-enactment battles but something along those lines. These would play out fairly similarly to the existing PvE Operation battles but with both teams primarily composed of players. Now, it's important to realize that such battles could not be entirely balanced, but the way I'm imagining this these scenarios would not be about winning or losing in the same way as randoms and PvE operations are. You'd be wanting to win for the sake of winning, not for the sake of a bonus. Since the game mode balance would not be entirely fair to both teams, I would instead suggest calculating a bonus for the team that is facing the superior challenge. In practice, what I mean is that the same actions for the players on that team would generate credits and XP at an increased rate, relative to the bonus that is specific to that battle. I realize this type of game mode would probably only attract a minority of the current player base (back in the day I would imagine it would have been pretty much the opposite case...) and there's not much of chance WG ever implementing such a mode at this stage in the game's life cycle, but we can have a theoretical discussion on the merits and shortcomings that such a mode would entail. Please, discuss (and remember there is a poll too). 3 Link to comment Share on other sites More sharing options...
thornzero Posted June 25 Share Posted June 25 If I'm reading you right, it would be something like D-day [for example] except pvp. I'm not sure. There is a few pvp modes that work the way they work. WG often laments on extra modes taking away from the bread and butter. 1 Link to comment Share on other sites More sharing options...
ArIskandir Posted June 25 Share Posted June 25 You had me at 'Historical' 💓 13 minutes ago, Admiral_Karasu said: Now, it's important to realize that such battles could not be entirely balanced, Nothing that can't be balanced by adjusting Victory conditions for each side. 1 Link to comment Share on other sites More sharing options...
Admiral_Karasu Posted June 25 Author Share Posted June 25 5 minutes ago, ArIskandir said: You had me at 'Historical' 💓 Nothing that can't be balanced by adjusting Victory conditions for each side. True, a little trickier but it could be done I think. Link to comment Share on other sites More sharing options...
ArIskandir Posted June 25 Share Posted June 25 1 hour ago, Admiral_Karasu said: True, a little trickier but it could be done I think. Let's take for example something based on Leyte Gulf, you could set IJN victory condition on sinking X number of CVs and transports while the defeat condition is losing a disproportionate number of ships before achieving the victory condition. USN victory conditions are reversed, Y number of CVs and transports must survive and/or inflict enough casualties on IJN to break the attack. 1 Link to comment Share on other sites More sharing options...
Justin_Simpleton Posted June 25 Share Posted June 25 It would be great if a viewer could rent a spotter plane to record the unfolding battle while imitating Edward Murray describing the battle. Link to comment Share on other sites More sharing options...
Andrewbassg Posted June 26 Share Posted June 26 13 hours ago, ArIskandir said: sinking X number of CVs Link to comment Share on other sites More sharing options...
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